Shimmer The Game

Blog

Hi everyone!

So it’s been a little over 2 weeks since the last blog post and there has been plenty of progress to share. So with out further ado….

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Ok so first of all I have to say that I might have got a little carried away with farming this week 🙂 Sorry!

My intentions were to continue work on the shark AI and although I did manage to add in some more behaviour, i’m still not that happy with it and more work will be needed.

So what did I get done since the last DevBlog? Farming!

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Hello everyone!

This week’s DevBlog will be going over the progress made over the past week. The ‘Beast from the East’ arrived in the UK this week and it’s made those early mornings even colder, but luckily the heating is still working and progress has continued!

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Hi there!

So on to our second development blog for our upcoming game, Shimmer. Today’s update focuses on the major changes that have been made to the in-game world, new settings options and the introduction of the start menu!

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Hi there!

Just a quick update on the new storms that have been introduced into the game. The game now features dynamic storms, dependant on time of day and day of the week.

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